Gameplay Reel

Cinematic Reel

"Sulfur"

Developed by Perfect Random.
Role: Viewmodel Animator and Rigger

"The Fairly OddParents: A New Wish"

Produced by Nickelodeon and Giant Animation.
Role: Mid-Animator

"WARHAMMER 40K"

Produced by Games Workshop and M2 Animation.
Role: Animator

"Legends of Evergreen Hills"

Produced by Chick -fil- A and Giant Animation.
Role: Mid-Animator

"MANO"

Produced at The Animation Workshop as a third year project.
Role: Animator

"Giants of La Mancha"

Feature film animated at 3 Doubles Producciones, in association with Studio 100 Film.
Role: Animator

"One Page At The Time"

Produced at The Animation Workshop in collaboration with the NGO 5 Skoler.
Roles: Animation Lead, Animator

"Laugh Fuel"

Produced at The Animation Workshop as part of the "Short Shorts" project.
Role: Animator

"ODST Extraction"

Halo themed personal project made in Blender.

"Sulfur"

I hopped on this fun project, developed by the small but talented team at Perfect Random, as my first gig in the videogame industry.I provided reworked, as well as brand new animations, for both pre-existing, and newly added weapons to the game. I also acted as a rigger for viewmodel assets, and I helped implement animations in-engine."SULFUR is a modern old-school action-adventure: Outsmart enemies, find treasure, improve weapons, harness powers. Delve deeper, find answers, make it end."

"ODST Extraction"

This was a project I worked on for a couple of months, after the "battle royale" gamemode was included in Halo Infinite in 2024. I came up with an idea to make a victory cinematic, and who best to put in there than some ODSTs!I had a ton of fun making it, and I learned a lot, especially since I used the project as a sort of excuse to dive deeper into Blender. On top of that, this was the first time in a while where I got to work on something that has a tone, style, and mood I'm interested in.Rigging, animation, lighting, rendering and compositing all made in Blender by me. The models were all taken from the "Halo Archive" Discord channel.See some of the earlier stages of the project below.

Early Lighting and Rendering Test

Early Previs Exploration

Live Reference Edit

Early Blocking Edit

"Laugh Fuel"

"Laugh Fuel" was developed at The Animation Workshop, as part of the Short-Short project, during a period of 4 weeks between April and May 2020. The project was entirely made remotely, and it is aimed at an audience of 4 to 6 year olds.See my work as an animator below.

"One Page at the Time"

"One Page at the Time" was developed at The Animation Workshop, as a collaboration with the NGO "5 Skoler" during a period of 17 weeks between December 2020 and May 2021.See my work as an animator below.

"MANO"

"MANO" is a 3D short film developed at The Animation Workshop, as a 3rd year project.It's a social realistic drama, following two brothers in their home on the outskirts of a larger city in Denmark. Because of their neglectful mother, the older brother carries a great responsibility taking care of his younger sibling.In 2023, the film was awarded the Lotte Reiniger prize at Annecy International Animation Film Festival.See my work as an animator bellow.

"Giants of La Mancha"

"Giants of La Mancha" is a 3D feature film animated at 3 Doubles Producciones, as a co-production with Studio 100 Film.I interned as an animator with 3 Doubles, and I got the opportunity to provide animation for the film."11-year-old Alfonso, heir of Don Quixote, and his 3 imaginary and musical rabbits join Pancho and Victoria, to save their beloved town of La Mancha from a huge storm."

"New Edition Cinematic Trailer - Warhammer 40,000"

With the new edition of Warhammer 40,000 on its way, Games Workshop and M2 Animation have produced a cinematic trailer, that shows off Roboute Guilliman and his space marines' battle the relentless Tyranids, in a grim, dark, far future, where there is only war.See my work as an animator bellow.

"Legends of Evergreen Hills"

I worked with Giant Animation on Chick-fil-A's fantasy animated series, "Legends of Evergreen Hills"."As a new apprentice in the fantastical world of Evergreen Hills, Sam discovers a new mystery in the forest and must use her special skills to help others in need, proving that there are no small acts of kindness. "See some of my work as an animator bellow.

"Fairly OddParents: A New Wish"

The iconic show has been reimagined for modern audiences, with an all new 3D, flashy look.I worked for over a year with Giant Animation as a Mid level animator, and learned a lot from the TV episode format of animation, as well as snappy, cartoony styles of movement and acting.See some of my work as an animator bellow.

Hello! I'm Nico. I'm a 3D animator from Venezuela, residing in Bulgaria.My interests lay in animation for games, films, and tv. I have a focus on physicality and body mechanics, as well as semi-naturalistic acting.

CV

EXPERIENCE

February 2025 - Present: Mid Animator and Rigger at Perfect Random on "Sulfur"August 2024 - November 2024: Mid Animator at Giant Animation on "Stories of Evergreen Hills"February 2023 - April 2024: Mid Animator at Giant Animation on "Fairly OddParents: A New Wish"November 2022 - February 2023: Junior Animator at M2 Animation on the Warhammer 40K "New Edition Cinematic Trailer"July 2022 - October 2022: Intern Animator on the 3D feature film "Giants of La Mancha"January 2022 - May 2022: Animator on the 3D Short film "MANO"December 2020 - May 2021: Lead Animator on the 3D Short film "One Page At The Time"April 2020 - May 2020: Animator on the 2D Short film "Laugh Fuel"

EDUCATION

August 2019 - January 2023: Bachelor in Character Animation at The Animation WorkshopJanuary 2018 - June 2018: Classical Drawing Course at The Animation WorkshopAugust 2017 - December 2017: Classical Drawing Course at The Animation Workshop

SOFTWARE

Maya - Advanced
Blender - Intermediate
Unity - Begginer

LANGUAGES

Spanish - Native
English - Fluent
Italian - Fluent
French - Beginner
Bulgarian - Beginner